Plugin Manager - Change Log
Plugin Manager:
-
V2.12
- Fixed Run X3 button
- Fixed Readme Installation
- V2.11
- Fixed Ships id for Shipyard placement
- V2.10
- Added Old Compression
- Fixed CTD with Multi Spk Install Errors
- Added Package Configuration
- Fixed Extract Package Message
- V2.01
- Fixed Setting of Mod for the game
- Fixed Enable/Disable of Ships
- Fixed Custom Ware Disabling
- Fixed Custom Ware Reinstalling
- V2.00
- Merged Ship Installer and Script Installer into one package
- Changed SPK file format
- Added new Tool, SPKConvert
- Added new Tool, SPKTool
- Added new Program, SPK Explorer
- Changes to Script Packager:
- Converted to use new File format
- Allows loading of old file format
- Updated Multi-SPK Creator
- Added Multi Selection to delete script files
- Added Varibles to packager scripts
- Added $MYDOCUMENTS tag for Packager Scripts
- Improved Loading of Files, can Save much quicker when only added new files to package
- Added Changelog autogeneration
- Added Package Update files
- Changes to Installer
- Added Mod Profiles
- Converted to use new File format
- Fixed Deletion of Custom Start Maps
- Added Startup Wizard, for quick and easy setup of the program
- Added Automatic language setting option
- Added Vanilla Game Mode
- Added Backup/Restore of Directory
- Added Clearing of all Packages
- Added Script detection of packages installed
- Improved Game Resources Display
- Works with Packed (pck) text files
- Fixed wares display so it doesn't include other entries like Ships
- Added Sorting by package Creation date
- Improved Installing of Multiple files in one go.
- Improved Enable/Disable of Multiple files
- Added Package Description Display Panel
- Installer remembers previous screen position and size
- Added option in Find New Scripts to display all packages
- Changes to Ship Creator
- Added Replace of existing ship option
Script Manager :
- V1.86
- Fixed Custom Wares for Mods
- V1.85
- Fixed Package update
- Added new script Type: Cheat script
- Added Run Game buttons
- Added Readme Languages
- V1.84
- Added Mod Patches
- Improved Parent/Child Packages
- Added option to only select 1 mod at a time
- Added option to enable all child packages at the same time
- Fixed Custom Wares in Prepare Patch Mode
- V1.83
- Fixed Find New Scripts
- Fixed Auto Update
- Fixed uninstalling scripts
- V1.82
- Fixed Custom Wares
- Fixed default compresion for Packager scripts
- Fixed Destination Directory
- V1.81
- Added Custom Starts
- Added ability for packages to be part of other packages
- Fixed text file creation for notepad
- Fixed some language text
- V1.80
- Added removing timeout for slow conenctions in auto update
- Added Custom Wares
- Added more Script Types
- Changed icons in Installer
- Added allow selection of multi packs
- V1.76
- Added uninstall check at startup
- Fixed removing of uninstall script when installing over the top
- Added Script Type
- Added Script Description
- Added Quiet Updating on startup
- Added multi selection of scripts to install
- Displays all uninstall and install texts into a single dialog
- Added uploading to a central FTP Server
- Added updating of scripts list on the ftp server
- Added Find all scripts option to search servers to find new scripts available
- Added grouping in scripts list
- V1.74
- Fixed drag and drop with bracks, []
- Fixed selection of different directories
- V1.73
- Optimized Decompression
- Optimized Installation speed
- Intergated 7zip into the program
- Changed 7zip to default compression
- V1.72
- Added Install text to display before and after instation (simlar to uninstall texts)
- Added commnd for Extras directory in packager scripts
- timeout for script importing.
- Fixed setting of defaults when opening package
- Add save as, save now stores the current file for instant saving
- Drag and drop directories for both packager and installer
- Can set the language on first startup
- Reads registry to set X3 directory automatic for steam users
- Resize icons in script list to fit
- Selection of large or small icon displays
- Export script list to text file
- Add option for debug log
- Displays game resources for disable scripts as well
- Fixed shared uninstall scripts
- Added Loading switch to disable sockets (-nosocket)
- Add option in configuration to disable sockets
- Fixed Clearing memory when changing X3 directory
- Fixed creation of large dat files
- V1.71
- Improved Scripts List
- Multi Selection when Installing Scripts
- Fixed Installer crash when overrighting scripts
- Added Directory selection for Extra files
- Added Import Script Files option in packager
- V1.70
- Added Screen Shots
- Added All Scripts list, to display all files in a single list in the packager
- Added options to split multipacks
- Added importing Multipacks, so you can add/remove scripts for them or merge them together
- Fixed Uninstall scripts when opening package
- Added option to extract script files
- Batch scripts can create multi packs from spk files
- Batch scripts can automatically disable scripts in a multi pack
- Added Directory selection when installing script
- Added Auto enable/disabling of scripts in multi packages
- Added support for screenshots adding in order to loadscr
- V1.60
- Added 7Zip compression
- Added drag and drop for packager file list
- Added drag and drop for installing scripts
- V1.51
- Remembers last used readme file to display each time
- Added select/deselect all options to right click menu in auto package update
- Fixed uninstall scripts
- Remembers last checked scripts in package update so they are checked each time
- Improved Auto Package Update
- Added Reset button for auto package update
- Added Select saved updates in right click menu
- Added Invert Selection for right click menu
- Fixed reading of text files to display game resources
- V1.50
- Added sound track support to packages
- Added support for other files to packages
- Added Email address for author
- Added Web site address for author
- Added script icons to package files
- Added ftp uploader
- Fixed auto creating differnet language text files
- Makes sure text files are created in UTF-8 format for working with multiple languages
- Added backup of existing egosoft files
- Added right click menu on scripts list
- Added signed scripts display
- Added unpacking of scripts to check version and signed status (thanks to doubleshadow)
- V1.41
- Fixed auto update time out
- Added multi selection of scripts
- Fixed disabling of scripts
- Fixed auto update on startup
- V1.40
- Added multi language selection
- Added support for mod files
- Added support for .pck files for signed scripts
- Added configurable settings dialog
- Added defaults to save typing them in each time
- Added Game Version option
- Added support for seperate uninstall scripts
- Improved Batch packaging display
- Adding progress update when creating and loading files
- Adding differnet compression levels
- Added mirrors for update server
- Added multi language uninstall text, for display before and after uninstalling scripts
- Added multi language script name settings
- Improved Multi Packaging
- Added auto update for program
- Added auto update on startup
- Fixed Multi-Package Loading to not overright older scripts
- Improved package updater
- Added progress dialogs when installing scripts
- Added mod support
- Added Fake Patch Support
- Added Uninstall Scripts Support
- Fixed creation date checking on all files
- Added multi language options
- Added ability to rename text files to match language
- Adding prepare mods for patching to prevent overrighting
- Added support for .pck script files
- V1.32
- Fixed changing of X3 Directory
- Fixed loading of multi script packages over the top of old scripts
- V1.30
- Added version and date checking for all files
- Added ability to detect shared files used in multiple scripts
- Added minimising
- Fixed file length problem
- Added creation date of files into package data
- V1.20
- Added Batch Packager
- Added web address
- Creates auto update files
- Added Multi-Script Packager
- Added support for Map scripts
- Added ability to load in package files
- Added Autogeneration of packager scripts
- Auto Script updater
- Add RichText view of readme
- V1.10
- Added update checker, to check if there is an updated version
- Fixed uninstalling of disabled scripts
- Added default scripts directory to install from
- Loading Package script files (SPS) into packager
- Added example packager script with the install
- Fixed Packager script auto creation
- Fixed Auto Save button when loading in a package script
- V1.00
- Added "Delete all unused shared files"
- Added delete shared files when uninstalling
- Added Enable/Disable button
- Fixed loading package scripts
- Added "Auto Save from Package Script"
- V0.93
- Added library file tracking
- Records versions numbers of each script file
- Added View Scripts Files
- Added View Shared Files
- V0.92
- Added "New Package" command
- Added save commands to file menu
- Added Default Destination directory
- Added package scripts, for easy creation of package files
- V0.91
- Added Readme into packages
- Added Compression to package files
- Added Readme into packages
- Added Default directory for Script Packager
- Added Date
- Added Auto Save
Ship Manager:
- V1.91
- Fixed Customize Ship Option
- V1.90
- Added Reset Option
- Added Search option
- Added Player owner race
- Added File System Option
- Added Cockpit Option in Installer
- Fixed Extracting Components
- Fixed Importing Components
- Added Use Language Text for Ship Name
- V1.88
- Disabled Edit Mod
- Added new Base Mod Method
- Straight file copy of base mod when no ships are installed.
- V1.87
- V1.86
- Added M7 Class
- Added ability to add new classes via data files
- Detects and changes language automatically to match X3
- V1.85
- Fixed Edit Mode
- Fixed Turret References
- V1.84
- Fixed TShip creation problem
- V1.83
- Fixed loading of ships list
- V1.82
- Fixed selecting of Texture Files
- V1.81
- Fixed gun count in Customize ship
- Allows creation of ship withou having to load data first
- Option to put screenshots in loadscr directory
- Fixed variant display for Load Ship Data
- Added balance profiles for variants
- Included Standard Profiles for Superfreighters
- Added option to select which variants to import
- Change Turret Weapon names when language changes
- Added copy cockpit button
- V1.80
- Import Wizard auto selects texture files
- Ability to change scene file names
- Ability to change "Camera Dummy" model reference for cockpit
- Ability to Edit turrets
- Ability to Add/Remove Turrets
- Ability to Add/Remove Guns to turrets
- Ability to select model references for each Gun
- Various other impovements
- V1.75
- Improved Installer speed
- Fixed Edit Mode
- Fixed Wizard, imports components and models from turrets
- Adjusted M5 Profile
- Fixed Blank text entries
- Fixed Blank Components/dummies blank entries
- V1.74
- Fixed Shields in Ship Balance
- Fixed Docking slots in Configure Ship
- Fixed creation of Components
- Various other small fixes
- V1.73
- Added Editable turret cockpits
- Added Ship Balance
- Added Balance Profile Manager
- Various Fixes
- Detect existing Ship ids when installing
- Multiple select to enable/disable or unisntall ships
- Added Import text files from cat files
- Added Import Text Directory
- V1.72
- Added buffer overflow detection
- Added Debug Log
- Improved scripts for adding and purging ships
- Fixed some crashing issues
- V1.71
- Fixed issue with Xtended and XFP
- Fixed issue with gui for DDRS
- Added Model Configure
- Added Weapon and Missile Selection
- Added Ship Class Selection
- Other Minor Fixes
- Fixed Blank Component Issue
- Fixed Text file problem
- V1.70
- Added Xenon, Friendly Race shipyards
- Updated Customise Ship
- Add languages for ship configure
- Read mod files to find all language files
- Added notority required with Presets for ships
- Added weapons/shields Config
- Added Ship Variation/Race
- Added Price for ships
- Fixed extracking of XSP files
- Scene files arn't converted to bob
- V1.62
- Auto selects race shipyard when importing ship
- Reads extra scene files from dummies when importing
- Added selection box for text import wizard (displays all files from selected directory)
- New lines in comments
- Fixed language change for Customise Ship buttom
- Updated German language file
- Dont delete components file when the base mod requires it
- Make sure scripts are copied over when first running the program (to X3 directory in registry)
- V1.61
- Fixed compresion on certain file types
- V1.60
- Added automatic adding of component entries in wizard
- Added text import into wizard
- Added import text from directory (imports all languages for a given id)
- Fixed displaying blank lines in components wizard
- The Ship ID field is now used in the TShips entry.
- Added other file support, such as texture in xsp files.
- Added TShips padding to allow base mod to grow without adjusting the position of the new ships
- Deleted ships aren't removed from tships so all ships will remain with the same ids
- Updatings ships make sure it keeps in the same order so ids are correct
- The scripts will now remove any uninstalled or disabled ships from the game
- Ships will be removed from sale from shipyards when uninstalled
- Ship removel scripts are only run when the program as updated the data files
- The installer can recognise when the scripts have removed the ships so it can use the space to install new ships into
- V1.53
- Some minor changes to components file generation
- V1.52
- Improved Mod merging
- Fixed viewing of screen shots
- Fxied edit mode
- Added view comment dialog
- Fixed Auto Update
- Fixed version checking
- V1.51
- Fixed creation of components file
- Fixed merging of mods
- V1.50
- Fixed components data when reloading program
- Fixed crashing after a number of import wizards
- Added Edit mode to directly edit ships data from the installer
- Added screenshot display
- Added Comments for the ship
- Delete/Change Multiple model files
- Switch model fiels between scene files
- Multiple Model file selection
- Edit ships data
- V1.42
- Fixed creation of componants file
- V1.41
- V1.40
- Added auto updater for both program and ships
- Added scripts include in files.
- V1.20
- Improved handling of mod files
- Creates mod on the fly, so no more waiting when program closes
- Added multi-language
- Added option to auto create text files for set language
- V1.10
- Added bob/bod file convertion
- Added convert to pbb/pbd in mod files
- Improved file handling for ship creator
- Added configuration dialog
- Added Save As option
- Save will now save over current file rather than asking for a new filename
- Added import ship name/description from text file
- Added default directory
- V1.01
- Fixed creation of mod to contain packed files
- Fixed problem with TShips data
- Allow multiple model files to be dropped at once